Strikeborn Gon: Wild Hunter Kit and Current Availability
What creator footage from the first update shows for Wild Hunter (Gon) in Strikeborn: Janken Rock, Janken Scissors with hold, air, and cancel variants, PvP impressions, and what remains unverified about his selectability and full kit.
Quick answer: Gon (Wild Hunter) may be playable in Strikeborn, but this is exactly the point sources disagree on. Dated creator videos from the game's first update show Gon unlocked and playable with two documented moves — Janken Rock and Janken Scissors — with hold, air, and cancel variants. However, wiki descriptions from the same period still list Gon as an incomplete roster slot, and his current selectability and kit completeness are not confirmed. Check the live build before relying on either description.
Availability status
This is the most contested part of Gon's page. Wiki descriptions from the early-access period describe the paid roster as three complete characters (Yuji, Guts, Sukuna) with Naruto and Gon as incomplete slots, warning beginners not to main Gon because he is "a portrait with missing skills." At the same time, multiple creators recorded the game's first update noting that the update unlocked Gon for use and that the developers appear to be completing Gon before Naruto. Because the two descriptions were current at overlapping times, verify selectability in the live build before committing to him as a main.
Documented kit
Creator footage from the first update documents two of Gon's skill slots as filled. Only these two moves are documented; the third and fourth slots were not shown, and no awakening or ultimate was captured.
Janken Rock
The first skill slot. Launch-era footage showed Gon with only this move or M1s before the update added his second skill. He also has notably fast M1s, which creators highlight as part of why the two-move kit already plays well.
Janken Scissors and its variants
The second skill, documented with several variants in creator gameplay:
- Base press: a scissor lunge that sends the target upward.
- Air use: an air variant that can function as a down slam.
- Hold: lunges you forward and breaks hyper armor (one creator estimates roughly 23 damage — a creator estimate, not an official value).
- Teleport variant: press the move again immediately after jumping — "you press two, then you press again after jump, it teleports."
- Cancel: a front dash or the jump button can cancel the move.
Creators also noted the hold variant can combo-extend into follow-ups, though one ragdoll moment "was a bit buggy."
Combat role and PvP impressions
Even with only two skills, creators describe Gon as versatile and strong in live PvP. One creator fighting Gon opponents remarked, "he wasn't the absolute best on Yuji, but why is he kind of cracked on Gon?", noted his surprisingly long dash range, and speculated whether a fully charged version has practical use. Another said, "He only has two moves and he's just so versatile already," running the same Janken Rock → Scissors → down-slam route repeatedly in public servers. A showcase video is titled around a "SO BROKEN" Gon combo, and players have praised his potential while waiting for more moves. These are creator impressions from dated gameplay, not balance data — no tier ranking or matchup data exists for Wild Hunter.
Version-status notes and what is not verified
Everything documented above comes from creator footage, not official patch notes. Damage, cooldowns, true-combo status, price, complete roster status, codes, and current public access remain unverified, and Gon's kit is expected to grow — creators expect hold, cancel, and air variants on future moves, with development apparently focused on completing Gon before Naruto.
Before trusting any specific number or combo, re-verify in the live build:
- Whether Gon is currently selectable.
- How many skill slots are filled (only two are documented).
- Any damage, cooldown, or combo changes from newer updates.
